A multi-part build: from why a few good rules beat a mountain of data, to a playable lending world that judges your AI.
Why we build practice worlds for regulated AI, learned from games. The story behind the series, and what it explores: costs, tradeoffs, and worlds grown from the law itself.
A handful of procedural rules can grow a whole living world. First a planet from a seed, then life that adapts to it, procedurally, and with an LLM. This is how games can teach our agents.
Interactive: build the lending game one mechanic at a time, then play the 30-year sim.